Based in Sydney, Australia, Foundry is a blog by Rebecca Thao. Her posts explore modern architecture through photos and quotes by influential architects, engineers, and artists.

Lumosity Launches New Math Games Category

The new category follows Language games launch as company expands into educational content

San Francisco, Calif. — October 3, 2017 — Lumosity, the world’s leading brain training company, today announced the launch of their new Math games category. The new category consists of four adaptive games at launch and is designed to allow players to practice a range of math skills relevant to adult life. Part of the company’s ongoing effort to expand product offerings beyond brain training, Lumosity’s Math category follows the launch of their Language games category earlier this year.

“Cognitive training remains our bread-and-butter, but the success of our Language games encouraged us to further broaden the Lumosity experience with additional complementary content,” said Anthony Garcia, Head of Product at Lumos Labs. “We’re thrilled to offer players a way to practice Math skills within our signature game-based framework.”

The new Math category builds on the company’s 10 years of experience developing engaging, adaptive cognitive training games. With the goal of designing games that would allow players of all ages and skill levels to train fundamental math skills, Lumosity’s Science and Games teams examined several different educational systems and developed a number of prototypes to identify the concepts best suited to gamification. The Math category consists of games Raindrops, Chalkboard Challenge, Top That and Halve Your Cake. Raindrops is a numerical calculation game where users practice simple arithmetic operations — addition, subtraction, multiplication and division — against the clock. Chalkboard Challenge and Top That train numerical estimation, or the ability to approximate numerical relationships quickly or with incomplete information. A proportional reasoning game, Halve Your Cake disguises practicing fractions and percentages with measuring out the correct ingredients for a cake.

“A lot of Lumosity’s success has hinged on our ability to transform traditional pencil-and-paper concepts into fun games,” continued Garcia. “With Math, we were inspired by some daily dilemmas — quickly estimating tips, comparing prices at the grocery store — and I’m proud of the team for making math drills as engaging and accessible as our classic games like Train of Thought.”

The Lumosity Math category is now available to both subscribers and free users across all web and mobile platforms. Subscribers have the option to train exclusively with Math games by selecting the new Math Workout Mode, and they can find the individual games in the Games Library. A fifth Math game challenging probabilistic reasoning is slated for release in the coming months, and the company has plans to expand both the Math and Language categories in 2018.


About Lumos Labs
Lumos Labs is the maker of Lumosity, a leading brain training product with more than 85 million users from 180 countries. Founded in 2005 and launched in 2007, Lumosity offers more than 50 games that are designed to challenge core cognitive abilities. Lumosity’s games are based on neuroscience, with continuing independent third-party studies being conducted by researchers at academic institutions around the world. Lumosity is available at http://www.lumosity.com and on iPad, iPhone and Android, and in several languages including English, French, German, Japanese, Korean, Portuguese and Spanish. Lumos Labs is headquartered in San Francisco, California. For more information, please visit www.lumosity.com.

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